Monday, May 7, 2018

Time for some Daring Deeds & Dubious Decisions


Something is afoot...




Using the Sellswords & Spellslingers pdf I just bought from Ganesha Games, I statted up a beginning single player group using the standard 60 points.

  • Thistle - Spellcaster (20), Weak (-8), Leader (5) - 17 points total.
    • She can cast one spell (and learn more). Being weak means she'll suck at strength and isn't particularly good at melee, while the leader trait gives +1 to activate her various minions nearby.
  • The Lass - Fighter: Sword 2 (10), Shield 2 (8), Safe Retreat (2) - 20 points total.
    • She fights with a sword, can defend herself with the shield, and can safely withdraw from combat.
  • Skarloc (& the Hound) - Archery 2 (12), Fighter: Two-Handed Sword 2 (10), Strong 1 (4), Dependent (-7) - 19 points total.
    • He fights with a two-handed sword and a strongbow, both of which do two damage instead of one.
    • The Hound is actually a dependent. Each scenario there's a 50% chance that the dog will show up somewhere and get in trouble, to Skarloc's distress. I don't think it'll be useful in combat.
  • Reddy - Archery 1 (6), Heavy Drinker (-3) - 3 points total.
    • Slightly better than average archer with a chance of showing up drunk, and thus behaving erratically.
    • What do you expect from a goblin?
  • Bluey - Archery 1 (6), Greedy (-5) - 1 point total.
    • Another mediocre archer, this one with a penchant for running after money whatever may happen.
    • What could possibly go wrong?






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